Video games
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Undergrad game developers sign video game development deal
This is the first time that a team from EECS 494 has signed a funded publishing deal.
Undergraduate student teams create two new video games over the summer
The games were conceived and developed by teams of students working remotely during the summer of Covid.
From semiconductors to driverless cars, students got an inside look at the Ann Arbor tech industry for ECE Expeditions
Students toured KLA, a global capital equipment company, and Quantum Signal AI, a startup recently acquired by Ford to make robotaxis and driverless delivery vehicles a reality within two years.
New browser strategy game has players tackle real-life bat catastrophe
As a fungal infection ravages bat populations, the new game hopes to promote public awareness of ongoing research to combat the issue.
Computer Games course continues growth, experimentation
EECS 494’s final group project requires the students to cover all phases of game development.
Students develop games, build audiences in largest computer game course yet
EECS 494 uses game design to teach its students broader lessons about iteration in software development
Computer Games Showcase Highlights New Games Built by CS Seniors
Attendees wade into a CS mosh pit and play the final projects developed by computer science seniors in EECS 494, Computer Game Design and Development.
MichiGames Arcade spotlights, preserves student-built video games
A new platform has been introduced to showcase and archive student-made videogames on the first floor of the Beyster Building.
Wolverine Soft’s January game jam produces strong games, three winners
The event challenges each group to conceptualize and build a fully working game within 48 hours.