Collaboration as a Lens for Inclusive Technical Innovation
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In this lecture, I show how considering the intersection of collaborative and social scenarios with other domains of computing can reveal end-user needs and result in innovative technical systems. I give examples of this approach from my work in gesture interaction, information retrieval, and accessibility, focusing particularly on the topics of creating more efficient and expressive augmentative and alternative communication technologies and of making social media more accessible to screen reader users. I close by identifying future opportunities for creating inclusive, accessible collaborative and social technologies.